Game Details

Size 388 MB
Region USA
Genre Action, Third Person Shooter
Format 7z / ISO
Year August 4, 2009
Console PSP

 

G.I. Joe: The Rise of Cobra (2009) is a “run-and-gun” shooter that serves as a sequel to the 2009 live-action movie. While the console versions were built for co-op play, the PSP version is a strictly single-player affair that leans heavily into retro arcade sensibilities, feeling like a 3D evolution of classics like Contra or Ikari Warriors.

The Plot: The M.A.S.S. Device

The game picks up immediately after the film’s conclusion.

  • The Threat: Cobra is globetrotting to recover components for the M.A.S.S. Device, a classic teleporter from the 1980s cartoon.

  • The Mission: You lead a two-man team across four arctic, desert, and jungle environments to stop Baroness, Destro, and Firefly from completing the weapon.

    Fan Service: Unlike the movie, the game features dozens of cameos and references to the original 80s toy line, making it feel more “authentic” to long-time fans.

Key Features: The “Accelerator” Experience

  • Class System: Characters are divided into three archetypes, each essential for different situations:

    1. Commandos (Snake Eyes, Scarlett): Fast, high melee damage, best for close quarters.

    2. Combat Soldiers (Duke, Ripcord): Balanced mid-range specialists.

    3. Heavies (Heavy Duty, Gung-Ho): Slow moving but pack massive long-range firepower.

  • Accelerator Suit: By defeating enemies, you charge a meter. Activating it makes you invincible, increases your speed, and plays the iconic “Yo Joe!” battle cry while granting unlimited special attacks for a short time.

  • Character Swapping: Since there is no co-op on PSP, you can instantly switch between your two selected Joes with a single button press. This is vital because health regenerates slowly when a character is “benched.”

Secrets & Unlockables

The PSP version is loaded with “Old School” rewards and cheat codes.

The “Classic” Cheat Codes

At the Title Screen, enter these D-Pad combinations to unlock the 1980s cartoon outfits immediately. You will hear a “Yo Joe!” confirmation sound.

  • Classic Duke: Left, Up, Square, Up, Right, Triangle.

  • Classic Scarlett: Right, Up, Down, Down, Triangle.

Playable Cobra Characters

After beating the game, you can unlock four Cobra villains to use in any mission:

  • Storm Shadow: Defeat him in the Arctic, Desert, and Jungle stages to unlock him for purchase.

  • Baroness, Destro, and Firefly: Available after completing their respective boss missions and spending Battle Points.

Collectibles

  • File Cards: Hidden throughout levels, these provide the classic “back of the toy box” biographies for Joes and Cobra agents.

  • Intel: Finding Intel items unlocks concept art and classic Public Service Announcements (PSAs) from the original cartoon.

Short Review: A Rough But Functional Port

The Good

  • Massive Roster: With 12 Joes and 4 Cobra members, there is a lot of variety in how you approach each level.

  • Arcade Fun: The “Accelerator Suit” moments provide a genuine power trip that captures the over-the-top energy of the franchise.

  • Deep Lore: The inclusion of characters like Kamakura and Wild Bill makes it much more interesting for comic/toy fans than the movie was.

The Bad

  • Missing Co-op: The biggest blow to the PSP version is the removal of the 2-player mode, which was the highlight of the console versions.

  • Control Limitations: Because of the single analog stick, targeting is mapped to the D-Pad, making it impossible to move and switch targets simultaneously.

  • Technical Cuts: The removal of voice acting makes the story feel “hollow,” and the repetitive mission design can become a slog in long play sessions.

Screenshots

G.I. Joe: The Rise of Cobra PSP ISO
G.I. Joe: The Rise of Cobra PSP ISO