Game Details
| Size | 1 GB |
| Region | Europe |
| Genre | Action, Stealth |
| Format | 7z / ISO |
| Year | November 30, 2007 |
| Console | PSP |
Syphon Filter: Logan’s Shadow (2007) is the direct sequel to Dark Mirror and serves as the grand finale for the series on the PSP. Often cited as one of the best-looking and most mechanically deep games on the system, it pushed the hardware to its absolute limit with the inclusion of the Havok physics engine.
Game Story & Premise
The story is much more personal than previous entries, focusing on a global conspiracy that suggests Gabe’s long-time partner, Lian Xing, might be a double agent.
Back Cover Description:
“Trust no one. Gabe Logan is back in a hunt for the truth that will take him to the edge. When a mysterious terrorist group assaults a U.S. Navy spy ship, the contents of a top-secret cargo hold are stolen—and all evidence points to Gabe’s closest ally, Lian Xing, as the traitor.Now a rogue agent, Gabe must go underground to clear her name and uncover a conspiracy that threatens the global balance of power. With an all-new underwater combat system, advanced melee strikes, and the ability to use enemies as human shields, the hunt has never been this intense. In the world of shadows, your only ally is your instinct.”
New Narrative Elements:
The plot takes Gabe from the Indian Ocean to the Middle East and back to Virginia. It introduces a “Human Shield” mechanic where Gabe can grab enemies to protect himself during firefights, as well as extensive underwater combat levels where you must manage your oxygen and fight off divers with specialized harpoon guns and bolt pistols.
Secrets & Unlocks
Progress is tracked through Ratings earned by your performance in missions. Higher ratings unlock powerful bonus weapons and permanent stat upgrades.
Bonus Abilities & Upgrades
| Unlockable | Requirement |
| Increased Health | Earn Survival Specialist Rating 2 |
| Dual Wielding | Earn Combat Sharp Shooter Rating 3 |
| Max MB150 Darts x10 | Earn Elite Weapons Expert 3 |
Unlockable Bonus Missions
| Mission | How to Unlock |
| Behind The Scenes | Beat Story Mode on Normal Difficulty |
| Shadowed | Beat Story Mode on Hard Difficulty |
| Lian’s First Time | Complete all 5 Training Missions |
| Killing Time | Earn Combat Knife Specialist Rating 4 |
| Left Behind | Earn Elite Weapons Expert Rating 4 |
Key Gameplay Innovations
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Blind Fire: You can now hug cover and fire your weapon around corners or over obstacles without exposing your head.
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Advanced Melee: Features context-sensitive kills and the ability to snap necks or throw enemies off ledges.
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Underwater Physics: For the first time, Gabe can swim freely. Combat underwater is slower and more tactical, requiring the use of the SG-10 Bolt Pistol.
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Interactive Environments: The Havok engine allows for destructible cover and objects that react realistically to explosions and gunfire.
Short Review: The PSP’s Swan Song
The Good
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Emotional Stakes: The “Is Lian a traitor?” storyline adds a layer of tension that makes this feel like a high-stakes spy thriller.
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Variety: The mix of stealth, sniper segments, underwater diving, and heavy firefights keeps the game from feeling repetitive.
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Production Value: The graphics and sound remain some of the highest quality ever seen on the original PSP hardware.
The Bad
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Complexity: The addition of more controls (like the human shield and blind fire) can make the PSP’s limited button layout feel a bit cramped.
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Cliffhanger: Without spoiling the end, the game concludes on a major cliffhanger that, as of 2026, has still never been officially resolved in a sequel.

