Game Details
| Size | 336 MB |
| Region | USA |
| Genre | First Person Shooter |
| Format | 7z / BIN |
| Year | February 29, 1996 |
| Console | PSX |
Alien Trilogy (1996) is one of the definitive early first-person shooters on the PlayStation 1. Developed by Probe Entertainment and published by Acclaim, it took the gaming world by storm by successfully condensing the terror, action, and atmosphere of the first three Alien films into a single, action-packed disc.
While Alien Resurrection focused on late-generation survival horror, Alien Trilogy is a high-octane, atmospheric “Doom clone” that captured the pure adrenaline of James Cameron’s Aliens.
Story & Premise: Three Movies, One Hero
Instead of jumping between different characters, the game consolidates the timeline, placing you squarely in the combat boots of Lieutenant Ellen Ripley.
The campaign is broken down into three distinct episodes inspired by the original trilogy:
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Episode 1 (Aliens): Secure the colony complex on LV-426 and clear out the initial infestation.
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Episode 2 (Alien 3): Fight through the dark, grimy corridors of the Fiorina 161 prison colony.
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Episode 3 (Alien): Infiltrate a Weyland-Yutani research facility and board the derelict alien spacecraft to destroy the Xenomorph lineage at the source.
Back Cover Description
“THEY’RE COMING FOR YOU.”
“The ultimate 3D sci-fi thriller has arrived! Alien Trilogy combines the terrifying environments of the greatest sci-fi films of all time into one heart-pounding first-person shooter.
As Ellen Ripley, you must stand alone against an entire ecosystem of biological killers. Armed to the teeth with Pulse Rifles, Flamethrowers, and Smart Guns, you’ll crawl through 30 massive levels of claustrophobic terror. Watch your motion tracker closely—Xenomorphs, Facehuggers, Chestbursters, and synthetic corporate soldiers are hunting you from the shadows.
It’s a bug hunt. Lock and load.“
Key Gameplay Features
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Massive Movie Arsenal: Ripley has access to iconic weapons directly from the films, including the classic M41A Pulse Rifle (complete with under-barrel grenade launcher), a devastating Flamethrower, and the heavy auto-targeting Smart Gun.
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Terrifying Bestiary: You aren’t just fighting standard adult drones. The game forces you to deal with skittering Facehuggers, aggressive Dog Aliens, lethal Warrior Xenomorphs, and multi-stage Alien Queen Boss Fights at the end of each episode.
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Objective-Based Levels: Rather than just finding the exit, levels require you to fulfill specific Weyland-Yutani company directives, such as destroying a specific number of egg clutches, resetting power generators, or purging infected synthetic guards.
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Innovative Sprite/3D Hybrid Graphics: The game utilizes fully 3D structural environments combined with high-quality, pre-rendered 2D sprites for the enemies, which allowed the PS1 to render crowds of fast-moving aliens without slowing down the frame rate.
Short Review: Pure 90s Sci-Fi Adrenaline
The Good
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Perfect Sound Design: The game excels at audio atmosphere. The constant, ominous low hum of the spaceship engines, the high-pitched ping of the motion tracker, and the unmistakable screech of a firing pulse rifle are incredibly immersive.
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Fast and Fluid Gameplay: Unlike slower survival horror titles, Alien Trilogy plays like a dream. Ripley moves at a very fast pace, making circle-strafing around charging Xenomorphs feel intense and rewarding.
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Iconic Atmosphere: The developers nailed the aesthetic of the movies—flooded floors, flickering emergency lights, green-tinted computer terminals, and walls covered in biomechanical alien resin.
The Bad
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Password Save System: Typical of 1996, the game relies on a long, tedious password system after every level rather than letting you save directly to a Memory Card (though a later patch added memory card support).
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Visibility Issues: Some areas are so pitch black that you are forced to rely heavily on your auto-map or battery-draining shoulder flashlight to see where you are going.

