Game Details

Size 314 MB
Region USA
Genre Rhythm, Strategy
Format 7z / ISO
Year April 12, 2011
Console PSP

 

Patapon 3 (2011) is the grand finale of the rhythm-action trilogy on the PSP. It took a massive departure from the “army simulator” feel of the first two games, shifting instead toward an RPG-style hero system. It’s darker, deeper, and significantly more complex, focusing on a small squad of elite warriors rather than a massive horde.

The Story: The Fall and Rise

The game begins immediately after Patapon 2. While crossing a bridge, the Patapons open a mysterious chest that petrifies the entire army, leaving only the Hatapon (the flag bearer) alive.

From the wreckage, the Patapon Hosanna (the Uberhero) is born. You are no longer just a god in the sky; you are a legendary warrior on the battlefield, leading the three “Finest” Patapons to defeat the Seven Archfiends and save your people.

The Uberhero & The Classes

In Patapon 3, your main character (the Uberhero) can switch between several “Class Trees.” Each tree has its own unique Hero Mode (activated by a perfect rhythm during Fever).

The Three Main Tiers

Class Tree Focus Iconic Hero
Shield (Taterazay) Defense & Support Grenburr (High damage, low speed)
Spear (Yarida) Balanced Offense Cannogabang (Heavy artillery/cannons)
Bow (Yumiyacha) Long-Range / Status Oohoroc (Powerful magic spells)

The Rhythm Commands

The core gameplay remains the four-beat rhythm using the face buttons:

  • PATA PATA PATA PON (Square, Square, Square, Circle): March Forward

  • PON PON PATA PON (Circle, Circle, Square, Circle): Attack

  • CHAKA CHAKA PATA PON (Triangle, Triangle, Square, Circle): Defend

  • DON DON CHAKA CHAKA (X, X, Triangle, Triangle): Jump/Dodge

  • PATA PON DON CHAKA (Square, Circle, X, Triangle): Cleanse/Recover

Key New Features

  • The Hideout: Your hub world. Here you can upgrade weapons at the Blacksmith, engage in Multiplayer, and manage your team.

  • Summoning: Instead of Juju (weather miracles), you now have Djinn Summons. When the fever bar is maxed, you perform a “Don-Dodon-Dodon” rhythm to summon a giant entity that deals massive damage and grants temporary invincibility.

  • Set Skills & Class Skills: You can “inherit” skills from other classes. For example, a Spear hero can equip a Shield skill to become an offensive powerhouse with high survivability.

  • Multiplayer Focus: The game was designed for 4-player co-op. Many dungeons are incredibly difficult to solo and practically require a balanced team of four players.

Secrets & Tips

  • The “Perfect” Chest: Chest quality (Iron, Wooden, Silver, Gold, Jeweled) depends on the mission level and your performance. Jeweled chests (level 26+) are the only way to get Ultimate (Pink) gear.

  • The Dark Heroes: Throughout the game, you’ll be hunted by Dark Heroes who mirror your abilities. Defeating them in “Versus” or specific story missions is key to unlocking high-end loot.

  • Grass Farming: If you need to level up your Class Skills quickly, find a level with lots of grass and use a weapon with high “Fire” or “Burn” stats. Continuously hitting the grass counts as “actions” for skill progression.

Short Review: A Rhythmic Epic

The Good

  • Deep Progression: The RPG elements are incredibly satisfying. Seeing your Uberhero grow from a basic soldier to a god-slaying giant is a blast.

  • Visual Style: The silhouette-art style is more vibrant and detailed than ever, especially during Hero Mode animations.

  • Multiplayer: When played with friends, the coordination required for rhythm-based boss fights is one of the best experiences on the PSP.

The Bad

  • The Grind: The level curve is steep. You will find yourself replaying older missions many times to get the materials needed for upgrades.

  • Solo Difficulty: Some of the later dungeons (like the Tomb of Tolerance) are notoriously punishing for solo players.

  • Missing the “Army”: Fans of the first two games sometimes miss the feeling of controlling 20+ Patapons at once.

Screenshots

Patapon 3 PSP ISO
Patapon 3 PSP ISO