Game Details
| Size | 1 GB |
| Region | Japan |
| Genre | Hack and Slash |
| Format | 7z / ISO |
| Year | March 11, 2010 |
| Console | PSP |
Shin Sangoku Musou: Multi Raid 2 (2010)—known in the West as the unlocalized sequel to Dynasty Warriors: Strikeforce—is the “Super Saiyan” version of the Three Kingdoms. While the first game was released globally, this sequel remained a Japan-exclusive, though it eventually received an “HD Version” as part of the PSP Remaster series on PS3.
The Fantasy Plot: Resurrection of the First Emperor
Forget historical accuracy—this game goes full high-fantasy. The main antagonist is Qin Shi Huang, the first Emperor of China, who has been resurrected from the underworld. He uses his mystical powers to revive ancient heroes and gods (like Xiang Yu and Nuwa) to reclaim his empire, forcing the Three Kingdoms (Wei, Shu, and Wu) to unite against him.
Key Features & “HD” Differences
The “Multi Raid” series is famous for its Awakening (Shin Musou) system, where characters transform into glowing, armored versions of themselves capable of flying, air-dashing, and unleashing massive energy blasts.
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Weapon Overdrive: A new mechanic in the sequel that allows you to temporarily “overclock” your weapon, increasing its size and granting it massive power boosts and new attack properties.
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Aura System: Enemies and players now interact with different “Auras” that can buff allies or debuff enemies, adding a layer of MMO-style strategy to the chaotic combat.
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New Faces: It marked the debut of Cai Wenji and the return of Jiang Wei and Da Qiao to the roster, alongside “legendary” guest characters like Sun Wukong and Sanzang.
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The HD Version (PS3): Unlike the first Strikeforce on PS3 (which was a full remake with better graphics), the Multi Raid 2 HD Version is a direct PSP port.
Short Review: The Hardcore “Hunter” Musou
The Good
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High-Speed Aerial Combat: This is the most mobile Dynasty Warriors ever. You aren’t just mashing buttons on the ground; you’re engaging in 3D dogfights against giant mechanical beasts and flying sorcerers.
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Deep Customization: Between “Chi” orbs, weapon upgrades, and the modular armor pieces, you can spend dozens of hours perfecting a single character’s build.
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Unique Bosses: Fighting a giant stone golem or a multi-headed dragon feels more like Monster Hunter than a traditional Warriors game.
- Includes all DLC on the disc, supports 3D displays, and allows for shared save data between PSP and PS3.
The Bad
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The “Community Point” Wall: The game was designed for 4-player co-op. Many top-tier characters (like Fu Xi) are locked behind “Community Points” which are notoriously difficult to earn if you are playing solo.
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Extreme Difficulty: The final chapters are famous for “health sponge” enemies. If your gear isn’t perfectly optimized, a single boss fight can take 20+ minutes.
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Language Barrier: Since it never left Japan, navigating the deep crafting and “Chi” menus requires a translation guide for most English speakers.
- The graphics are just upscaled PSP assets, so it looks noticeably dated compared to native PS3 titles.

