Game Details
| Size | 81 MB |
| Region | USA |
| Genre | Strategy |
| Format | 7z / ISO |
| Year | October 23, 2007 |
| Console | PSP |
Chessmaster: The Art of Learning (2007) is arguably the most comprehensive chess toolkit ever released for a handheld. Rather than just a simple “board game” port, it is a mobile version of the world-renowned Chessmaster PC software, specifically designed to take you from a novice to a grandmaster.
Game Premise & Features
The game is built around the teachings of Josh Waitzkin, an International Master and the subject of the book/film Searching for Bobby Fischer. It treats chess not just as a game of rules, but as an “art” of psychology and pattern recognition.
Key Features:
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The Academy: A massive educational suite featuring narrated tutorials by Waitzkin. He breaks down his own famous games and teaches fundamental concepts like “The Power of the King” and “Pawn Structures.”
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Play Mode: Face off against over 150 different AI personalities, each with their own biography, playstyle, and “ELO” rating (ranging from 100 to 3000+).
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The King: Powered by the famous “The King” engine by Johan de Koning, providing a world-class challenge that can humble even professional players.
Back Cover Description
MASTER THE GAME OF KINGS ON THE GO!
“Whether you’re a beginner learning the basic moves or a seasoned pro looking for a grandmaster challenge, Chessmaster: The Art of Learning is the ultimate chess companion. Dive into the mind of International Master Josh Waitzkin as he guides you through the ‘Art of Learning’ in a series of deep, narrated tutorials.
Put your skills to the test against over 150 AI opponents, each with unique personalities and skill levels. Experience a variety of gameplay modes, including lightning-fast ‘Blitz’ games, legendary ‘Rated’ matches, and fun mini-games that sharpen your tactical eye. With a sleek interface and a powerful engine that adapts to your skill level, the board is set.
Are you ready to make your move?“
Training & Mini-Games
To keep the gameplay varied, the PSP version includes several “Chess Mini-Games” designed to train specific parts of your brain:
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Minefield: You must move your piece across the board to a target square without stepping on invisible mines (calculated by which squares are attacked by enemy pieces).
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Breaking the Lines: You are given a limited number of moves to capture all enemy pieces using a specific piece (e.g., a Knight).
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Fork My Fruit: A fast-paced game focused on identifying “Forks” (attacking two pieces at once) to score points.
Unlockables & Customization
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New Boards: As you progress through the “Ranked” matches, you unlock different board aesthetics, ranging from classic wood and marble to futuristic neon and 2D “Classic” styles.
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Grandmaster Games: Winning specific challenges unlocks a library of over 900 famous historical games (including classics from Kasparov and Capablanca) which you can study move-by-move.
Short Review: A Portable Coach
The Good
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Incredible Depth: The “Academy” mode is genuinely educational. It’s one of the few games that actually makes you smarter at the subject matter the more you play it.
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Personality AI: Playing against “personalities” (who make human-like mistakes based on their “character”) is much more engaging than playing against a cold, perfect calculator.
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Presentation: The interface is clean, and the 3D boards are easy to read on the PSP screen.
The Bad
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Niche Appeal: If you don’t already have an interest in chess, there is very little here to “gamify” the experience for a casual audience.
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Controls: Moving the cursor with the D-pad to select squares is functional but can feel slightly slow during “Blitz” games with a ticking clock.

