Game Details
| Size | 115 MB |
| Region | Japan |
| Genre | Platgormer |
| Format | 7z / ISO |
| Release Year | March 2, 2006 |
| Console | PSP |
Rockman Rockman (2006)—known internationally as Mega Man Powered Up—is a comprehensive 3D remake of the original 1987 NES classic. It is widely considered one of the most charming and content-rich remakes in the Capcom library, trading the original’s pixel art for a “chibi” (super-deformed) aesthetic that was originally intended for the series’ debut but wasn’t possible on 8-bit hardware.
Two Ways to Play
The game offers two distinct styles that cater to both purists and those looking for a modern experience:
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Old Style: A faithful 1:1 recreation of the 1987 NES game. It uses the original 4:3 screen ratio, the original stage layouts, and the classic 8-bit soundtrack, though it still utilizes the 3D models.
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New Style: The “full” remake. It utilizes the PSP’s 16:9 widescreen, features fully voiced cutscenes, remixed music, and introduces three difficulty levels (Easy, Normal, Hard).
Expanded Content: The Two Newcomers
While the original game only had six Bosses (Robot Masters), Rockman Rockman adds two brand-new creations to bring the roster up to the standard eight:
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Time Man: A meticulous robot who can slow down time with his “Time Slow” ability.
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Oil Man: A maintenance robot who can slide across the floor on a “Oil Slider.”
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New Weakness Cycle: The inclusion of these two changed the entire elemental weakness order. For example, Elec Man is now weak to Oil Man’s weapon instead of being the series’ “glass cannon.”
Key Features: The Construction Mode
This was the precursor to Mega Man Maker.
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Level Editor: You can create your own Mega Man stages using tiles, enemies, and traps unlocked by playing the main game.
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Sharing (Online): Back in the day, players could upload and download thousands of custom stages via the “Rockman Web” portal.
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100 Challenges: A dedicated mission mode that tests your platforming skills with specific objectives (e.g., “Reach the goal without firing a shot”).
Secrets & Unlockable Characters
One of the best features of this remake is the ability to play through the entire game as characters other than Mega Man.
| Character | How to Unlock |
| Playable Robot Masters | Defeat any Robot Master using only the Mega Buster (arm cannon). They will be “captured” and fixed instead of destroyed. |
| Proto Man (Blues) | Complete all 100 Challenges in the Challenge Mode or download him via DLC. |
| Roll | Originally a free DLC download. She can be played in various costumes (School, Ninja, Knight) which change her melee weapon. |
| Mega Man (No Helmet) | Beat the game on any difficulty with Mega Man. |
Short Review: A Masterpiece of Polish
The Good
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Incredible Replayability: Playing as the Robot Masters completely changes the game. Guts Man can build blocks, and Iceman can create platforms, opening up entirely new ways to navigate levels.
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Charm Factor: The voice acting is adorable, and the interactions between the bosses before the fight are a highlight for series fans.
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Performance: Even in 2026, the game runs perfectly on original hardware and scales beautifully in HD on the PPSSPP emulator.
The Bad
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Art Style Controversy: Some fans were turned off by the “cute” look, feeling it was too childish for a series known for its difficulty.
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Platform Exclusivity: Unlike the Mega Man Legacy Collection, this specific remake remains trapped on the PSP/Vita, making it harder to access for modern console gamers.

