Game Details

Size 43 MB
Region USA
Genre RPG, Dungeon Crawler
Format 7z / ISO
Year March 22, 2005
Console PSP

 

Untold Legends: Brotherhood of the Blade (2005) holds a special place in handheld history as a PSP launch title. It was the first game to prove that a deep, “Diablo-style” Action RPG could work on a portable system without sacrificing the scale or the loot-heavy addiction that fans loved on PC.

The Premise: The Last Bastion

The story is classic “high fantasy” setup.

  • The Setting: The floating city of Aven, the last safe haven in a world overrun by a mysterious supernatural threat.

  • The Threat: Ancient monsters have breached the city’s magical barriers. As a member of the “Brotherhood of the Blade,” you are sent into the dark tunnels and wildlands below to find the source of the corruption.

  • The Heroes: You choose from four archetypal classes:

    1. Knight: High defense, sword-and-board specialist.

    2. Alchemist: The mage; uses scrolls and elemental spells.

    3. Druid: Summons nature spirits and uses blunt weapons.

    4. Berserker: High-damage dual-wielder with low defense.

Key Features: The Launch Gold Standard

  • Randomized Dungeons: One of the few PSP games of its time to feature procedurally generated levels. Every time you enter a “wilderness” area, the layout, chest placements, and enemy spawns change.

  • Hack and Slash Loop: The gameplay is 100% focused on the “Kill → Loot → Upgrade” cycle. There are over 150 different types of monsters and thousands of randomly generated weapons and armor pieces.

  • 4-Player Ad-Hoc: While the sequel improved the story, the original Brotherhood is famous for its seamless 4-player local co-op. You and three friends could sit in a room and crawl through dungeons together, with the loot being “instanced” so everyone got their own rewards.

  • Power Orbs: A simple but effective crafting system. You find orbs (Fire, Ice, Lightning) that can be fused into any weapon with an open socket to add elemental effects.

Because it was a launch title, many of the “secrets” are tied to classic RPG tropes and hidden map interactions:

  • The Secret Chicken Level: A nod to Diablo’s Cow Level. In certain late-game dungeons, if you destroy every single breakable barrel/crate, there is a small chance a “Giant Chicken” boss will spawn. It drops massive amounts of gold but is surprisingly dangerous.

  • Infinite Gold Glitch: In the unpatched retail UMD version, players discovered they could “duplicate” items by dropping them during an Ad-Hoc session and having a friend pick them up while the host forced-closed the game.

  • Hidden Unique Items: Beyond the “Random” loot, there are Uniques with set names (like the Aven Guard Shield). These usually drop only from the “Purple Name” mini-bosses hidden in the corners of the randomized maps.

  • The Level Cap: The game caps at Level 50. Reaching this requires multiple playthroughs, as the “Hard” difficulty only unlocks after beating the game once.

Short Review: The “Diablo” in Your Pocket

The Good

  • Instant Action: The controls are incredibly simple. You use the Analog Nub to move and Square/Triangle for your main attacks and spells.

  • Visual Style: For a 2005 handheld game, the lighting effects in the dark dungeons (especially from torchlight and magic spells) were mind-blowing at the time.

  • Co-op Stability: Despite being a launch title, the 4-player multiplayer is remarkably stable and lag-free.

The Bad

  • Repetitive Environments: Because of the procedural generation and limited storage on early UMDs, the dungeon tilesets (caves, forests, ruins) start to look identical very quickly.

  • Thin Plot: The story is told almost entirely through text boxes in the hub city of Aven. There are very few “cinematic” moments.

  • Slow Pacing: The movement speed of the characters is a bit sluggish, which can make traversing large, empty sections of the map feel like a chore.

Screenshots

Untold Legends: Brotherhood of the Blade PSP ISO
Untold Legends: Brotherhood of the Blade PSP ISO